
Selak Zorander
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Posted - 2006.09.25 15:30:00 -
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Originally by: DuckM4n Vo It is called a monopoly, they reduce output and jack up the price. What caused this is the T2 lottery, as there are no more new T2 blueprints out there, the ones who have them now have the exclusive ability to manufacture and sell them at any price.
Stop the monopolies CCP!
god i wish this were the only case.
Unfrtunately there are a few other factors you have to realize.
using HACs as an example:
1 - each type of HAC (ie - munnin) has 8 to 16 prints in existance and it takes approximately 32 hours to make one HAC if you have all the parts on hand and ready to go. That mean per print there can be at most 5 HACs made each week.
2 - there are 8 types of HACs in game. assuming that there are 16 of each HAC print, that means that each week a grand total of 640 HACs can be made. There is no increasing this. This number can not be changed.
3 - there are arround 150k paying accounts in eve right now. To even guess conservatively that only 25% of that number can fly HACs skill wise (very conservative guess i bet), that means that there are 37500 people that can or are flying HACs. at 640 HACs per week, it would take over 1 year to make one HAC for each of those pilots. Divide it out, 37500 divided by 640 is just over 58.5 meaning that it is 58.5 weeks to get one hac to each of those people.
4 - Now consider that some of those HAC prints are owned by members of alliances that feel they should not sell those ships outside thier alliance even though they can get more money doing so. Every print that is produced in that way reduces the number available to the public. meaning it takes even longer to make the HACs for the public non-alliance members of eve.
Trust me the price increases are because there is FAR more demand for HACs than can be reasonably supplied by the prints available in eve. Think about that for a bit. If you dont beleive, look up the build times your self and do some math. If you dont know how, make the maret in game show all items and then go to manufacturing and look at the blueprint yourself. You can see it there with the skills required to build it, the items required to build it, and the time that is required to build at productivity lvl 0.
Even if there are 32 copies of each HAC BPO in game, that is still over 6 months before 25% of the eve population can have one built for them. Do you think that everyone that flies a HAC can keep it for 6 months to a year before they need a second one?
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